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永恒之塔提取资源: http://bbs2.99nets.com/thread-778539-1-1.html http://bbs.duowan.com/thread-19665807-1-1.html
单源最短路径
最长公共子串
4、数组al[0,mid-1]和al[mid,num-1]是各自有序的,对数组al[0,num-1]的两个子有序段进行merge,得到al[0,num-1]整体有序。要求空间复杂度为O(1)。注:al[i]元素是支持’<’运算符的。
18.2 Perspective-Correct Interpolation
PixelMotionBlur
in .fx: Output.Diffuse.rgb = MaterialDiffuseColor * LightDiffuse * max(0,dot(vNormalWorldSpace, LightDir)) + MaterialAmbientColor * LightAmbient;
water: http://habib.wikidot.com/projected-grid-ocean-shader-full-html-version#toc9 http://edu.gamfe.com/tutor/d/10277.html http://www.game798.com/html/2006-05/991.htm http://www.cnblogs.com/RedWoft/archive/2010/06/20/1761159.html
读取3ds模型(http://www.braynzarsoft.net/index.php?p=D3D11OBJMODEL)famous vertex omission technique
geomipmapping
git误传大文件 怎么清除
local AddPointsChangedAttr = false; print(“skillDetail_uplevel_onClicked”..tonumber(AddPointsChangedAttr) ); // 运行后输出错误,attempt to concatenate a nil value. // 坑爹啊,这都不行啊
Quaternion.FromToRotation
地形阴影烘焙 离线烘焙(GPU加速基础lightmap、GI烘焙)、AO(SSAO、HDAD、会用AlchemyAO就更好了
http://bbs.uuu9.com/thread-3568252-1-1.html 魔兽模型导入
http://dat.marsxplr.com/play
机械迷城
http://unity3d.9ria.com/?p=1437 http://spotlightor.com/blog/lab/
C#本地调用C++的工具http://blog.csdn.net/Donjuan/article/details/3865026
http://graphics.im.ntu.edu.tw/~robin/courses/cg03/model/ 3D模型下载
http://www.52pojie.cn/thread-182464-1-1.html dnf buff封包
http://www.cnblogs.com/qianxudetianxia/archive/2012/04/04/2432406.html http://www.apkbus.com/android-13312-1-1.html APP集成支付宝
http://blog.sina.com.cn/s/blog_7ce2cb410100yl0y.html android多分辨率的支持
http://keegan-lee.diandian.com/post/2012-12-06/40047548955 图片缓存
enum class string