cc(self)
Morecc(self):addComponent("components.behavior.EventProtocol"):exportMethods()
cc(self)
就等于调用 cc.GameObject.extend(self)
.
framework/cc/init.lua
中有这样的定义
cc.GameObject = import(".GameObject")
local GameObject = cc.GameObject
local ccmt = {}
ccmt.__call = function(self, target)
if target then
return GameObject.extend(target)
end
printError("cc() - invalid target")
end
setmetatable(cc, ccmt)
xxtea.php首行增加如下代码:
<?php ini_set('memory_limit', '-1'); ?>